In default /std:c++14 and /std:c++17 modes, the compiler emits warning C5208 for non-conforming code. Based on P1766R1 adopted by the C++ standards committee as a defect report, it affects all standards modes of the compiler. This warning is new in Visual Studio 2019 version 16.6. They must be simple enough that no linkage calculations are necessary before the compiler gets to the typedef name for linkage. The restriction is meant to ensure the simplicity of structs that have typedef names for linkage purposes. The same restrictions are applied recursively to each nested class. non-static data members with no default member initializers,.Unnamed classes within a typedef declaration can't have any members other than: Your method is so fucked up and no one should use that.Unnamed class used in typedef name cannot declare members other than non-static data members, member enumerations, or member classes Remarks Maybe they didn't because your server is not that popular. I need to deal more with lib and not with packet.h So that I do not have to constantly make new BYTE With 1k player online server I was always safe no one could damage my server as long as these BYTES existedīecause you have heard various things about it you think it is not a good solution just try it and you will find that it is a correct solutionīut I try to make a better security in lib With this method I am always safe in packets of course everyone has their own way for security in packets I work with BYTES because hackers can not break them One can easilly identify it, it just a non-sense waste of time im my opinion. Since when changing variable names at the source code impacts anything when you leave the functions exactly as they are? No new packing, no new encryption, hell, not even adding a placebo argument. whats exactly the new version here really? Int WETFWEWEfgsdsdhgsdsdghsdghsdTFGWETGWETGWEGWGWETGTG Long SDFWETGfhdfhdfghERTGWETFWERFWRFWQRQWRQWRt Int WETWETWdfgdfgdfgfghERTFWEFTWEFTWEFGWE Long gsdfsfwetwersdgsdfgsdgwertfwetfwefwefgUiet Int wertgwertgetdfgsdfgsdgdsfggrgergrgyergh What are you doing here is a bad practice, you can trick just the kids.ġ) open in packet.h serverside/clientside packet.h If (GetType() != lpDesc->GetInputProcessor()->GetType()) LpDesc->Log("%s %d", c_pszName, iPacketLen) If (iExtraPacketSize GetAddr().sin_addr)) Int iExtraPacketSize = Analyze(lpDesc, bHeader, c_pData) Sys_err("No packet info has been binded to") įor (m_iBufferLeft = iBytes m_iBufferLeft > 0 )Įlse if (!m_pPacketInfo->Get(bHeader, &iPacketLen, &c_pszName)) And today shared Fix sequence from internal packetīool CInputProcessor::Process(LPDESC lpDesc, const void * c_pvOrig, int iBytes, int & r_iBytesProceed)Ĭhange with : int g_iLastPacket = Ĭonst char * c_pData = (const char *) c_pvOrig I recevive lot warings like this from binary. 'CPythonNetworkStream::SendShopBuyPacket' : not all control paths return a value 'CPythonNetworkStream::SendShopEndPacket' : not all control paths return a value 'CPythonNetworkStream::SendShopSellPacket' : not all control paths return a value 'CPythonNetworkStream::SendShopSellPacketNew' : not all control paths return a value 'CPythonNetworkStream::SendItemUseToItemPacket' : not all control paths return a value 'CPythonNetworkStream::SendItemDropPacket' : not all control paths return a value 'CPythonNetworkStream::SendItemDropPacketNew' : not all control paths return a value 'CPythonNetworkStream::SendItemDestroyPacket' : not all control paths return a value : 'CPythonNetworkStream::SendItemPickUpPacket' : not all control paths return a value : 'CPythonNetworkStream::SendQuickSlotAddPacket' : not all control paths return a value : 'CPythonNetworkStream::SendQuickSlotDelPacket' : not all control paths return a value : 'CPythonNetworkStream::SendQuickSlotMovePacket' : not all control paths return a value
0 Comments
Leave a Reply. |